HealMe - Pill Reminder Solution
This project was for my Google Professional UX Design Certificate course. The objective of the course was to learn how to learn design principles, research, wireframing, prototyping, accessibility. I completed this project over the course of 5 months, and learned an incredible amount about UX Designing.
Tools used: Figma, Adobe XD, Mural, pen and paper
Duration: June - July, 2022
Role: UX Researcher, UX Designer
Project Background
This is a Medicine Reminder app that enables users to set and receive reminders to take pills.
Problem
The app should contain an easy way to set reminders and receive alerts for pills.
Goal
The app should be accessible, modernized and simplify the reminder process.
Persona
Lucy is a responsible homemaker who needs an easy way to set & receive medicine reminders daily because she often misses taking pills on time not so tech-savvy with the apps
Problem Statement
Ideation
Wireframes
Each screen of the app were picturized on paper to ensure that the elements that made it to digital wireframes would be well-suited to address user pain points.
High-Fidelity Designs
High-Fidelity Designs - Pill Reminder on a Smart Watch
Take Aways
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Design for a smart apart from the Mobile app, as many users these days have smart watches and it is easy to alert them on the watch for the pill.
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While designing the website, I learned that the first ideas for the website are only the beginning of the process. Usability studies and peer feedback influenced each iteration of the Website’s designs.